Enchantments may have a few bow, sword or Armor in Minecraft

Protecting objects in Minecraft

A Minecraft playing in there be prepared for battle as we are easy targets for creatures or other players. The best is Go prepared at all times and have weapons like a bow, a sword or armor, if they are haunted better. How many Enchantments can have a bow, sword or Armor in Minecraft < h2> How many enchantments have a weapon in Minecraft

enchantments offer many tricks up his sleeve and will have players as they progress through the game can protect . also no way to create a spell to weapons and armor for defense.

 Protecting objects spell in Minecraft


A long-range weapon used in combat that is created with three-wire and three sticks. It can last up 385 shots, provided you do not have a spell of tear resistance

  • Power. enchantment type IV which increases the damage to a target or rival. Increased by 25% at each level
  • Repair. To use the bow as the main weapon (in the hands) the Orbs of experience repairing the arc, rather than the experience of the player. It is an enchantment type I and if you are not using the bow, the player will receive the XP
  • Infinity. Use the player who can shoot with bow and arrows not spend. Must have at the least an arrow available to work and once the spear, and neither can collect
  • Curse of disappearance. It is of type I and allows the player fails to release the objects after you die .
  • fire: Flame flaming arrow: an incantation type one used to shoot arrows with fire. The advantage is that only affects enemies and creatures
  • Backspace. Increases the level of recoil when an arrow reaches its target. It is an enchantment type II
  • tear resistance.. a powerful spell type III level increases durability of the arc


    Son weapons short-range used in combat. It is used to attack creatures and opponents in the game

    • Repairing. I type a spell that increases the durability of the sword with XP. In the use as a primary weapon up its durability, rather than the XP of the player
    • Curse of disappearance. You can destroy a when the player dies enchanted object, rather than drop the object as usual
    • Appearance Igneous enchantment type II used to be another player or creature. The attack will be stronger the higher the level of the player
    • Push. An attack on a player increases their level of decline. You can increase the recoil up to three blocks, and increase depending on the level of the player
    • Filo arrasador. The damage to another player with the sword increases considerably. The effect of this spell may increase according to the level of the player
    • Booty red sack. Increases the chances of finding rare items, and rewards, as the creatures loose more objects. It is an enchantment type III
    • Punishment scrimmage. used to attack hostile undead creatures. the damage is greater in proportion to the level of the player
    • Perdition arthropods. incantation V type used to attack spiders and silverfish. Creatures suffer considerable damage
    • Sharpness – Sharp-edged.. One of the most powerful enchantments for swords level V increases the damage done opponents

      using spell armor sword and bow

      How many enchantments has armor Minecraft

      in an object used for protect the player from attacks by other players or creatures. The armor consists of boots, helmet, breastplate and greaves.

      The more objects of protection has put a player, less is affected by the blows. The advantage is that the armatures can love increase duration .

      The probability enchant an object will depend on the type of material of the which it is made armor. He serves spell to protect the player specific damage

      • Feather Falling:. Protect the player falls
      • Blast Protection. Spell that protects the player from explosions
      • Projectile: caring for the player damage fireballs, dates and ghast
      • fire protection.. provides protection against fireballs, lava and fireballs blazes
      • protection. means absolute protection from any attack on the player

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